The Skorpius kit is one of the few Adeptus Mechanicus boxes that gives you two completely different units off the same sprues. Glue it one way and you have a Disintegrator gun platform; glue it the other way and you have a Dunerider transport. Magnetize it and the same model covers both, with every weapon swap on top.
Skorpius Disintegrator vs Dunerider: which build, and why magnetize
The Disintegrator is a fire-support tank. Its top weapon is the headline choice between the ferrumite cannon (high-Strength, low-shot anti-tank) and the belleros energy cannon (more shots, blast, anti-infantry and anti-light-vehicle). That single decision pulls the unit in opposite directions on the table.
The Dunerider is a dedicated transport. It hauls Skitarii up the board fast and feeds them into objectives. No ferrumite, no belleros — instead a transport hatch, a cognis heavy stubber, and the same pintle weapon options the Disintegrator carries.
The kit forces you to commit to one role at the build stage. Magnetizing the chassis joint, the top weapon, and the pintle slot lets one box cover both datasheets and every loadout on each — useful when the Skitarii detachment wants the transport one game and the gun the next.
[Buy Product=skorpius-disintegrator-dunerider-magnetization-kit,Variant=All]
More Adeptus Mechanicus siblings
If you are working through the rest of the army, these recommendations cover the other dual-purpose and weapon-option kits in the range:
- Archaeopter Magnetization Recommendations — Stratoraptor, Fusilave, and Transvector from the same kit.
- Pteraxii Magnetization Recommendations — Skystalkers vs Sterylizors and the squad weapon swaps.
